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PRESLUCK.HPS
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1992-11-21
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4KB
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82 lines
~* How To Play *
~ Press Your Luck is a great dice game that balances aggressive playing style
against conservatism. It is very simple to learn, yet presents many strategy
decisions that allow player development. The playing area is made of a Stop
Dice box, an open area where five dice will be rolled, and information about
the user and scores.
The computer begins by rolling two dice in the Dice Stop box. The numbers
rolled are what limit your score. After these are rolled, the five play dice
are rolled. Play dice that match either of the Stop Dice are then shaded out
and unavailable for any further rolls. The remaining unshaded dice score 100
times the value of each die, and this score is added to the running total in
the Round Score area above the play dice area.
Then you must decide to Press Your Luck or stop. Pressing your luck means
you elect to roll the remaining dice, gambling that you will not match the
Stop Dice with all your remaining play dice. Each time a die matches one of
the stop die it, also, becomes unavailable for further rolls.
If all five dice become shaded from matching the stop die, then you lose
all accumulated points for that round. You must play wisely, balancing your
desire for higher scores against the probability of losing all you have won.
If you stop before all dice are matched and shaded, you receive all points
accumulated on that round. The score is then added to your daily and monthly
scores, and it is safe from loss.
Score 10,000 points on a single round and you win a FREE round of play. If
you continue to 15,000 points you will win two more free rounds and at 20,000
you win 3 more. This increment of 5000 points and rounds continues up to
50,000 points.
~* Keys Of Interest *
~Below is a description of available keys and what they do:
~'Space Bar' = Used To Press Your Luck.
'Enter' = Used To Stop Pressing Your Luck.
'H' = Display help. This help file.
'Q' = Quit Game.
'R' = Redraw Screen. In case of line noise.
~* Features *
Every day, the high scorer (Champ of the Day) receives 5000 bonus points.
These points will be subtracted if another player makes up that day and beats
the current high score, and the new Champ will be awarded the 5000 points.
Hot keys are available at the opening Main Menu and at closing Score Menu.
You may select options while a screen is printing. This is handy, once you
become familiar with the game and don't need to see the options.
~* Registered Features *
~ Once Press Your Luck is registered, the following features are available.
~ The game has the Make-Up Missed Days and Play Ahead Days features of other
JNS Software Door Games, but a new feature has been added in conjunction with
these features that allows players to also make up missed rounds. For example
if ten rounds are allowed per day and you play two, you don't have to worry
with calling back in the same day. You can call in on any other day and after
playing the current day you can select that day on the calendar and "make-up"
the remaining rounds. These days are marked by an 'r' on the calendar, to
indicating you've played on that day but have rounds remaining.
~* Support BBS *
~ If you have any comments, suggestions, complaints or bug
reports, please address them to the BBS or address below:
~JNS Software Support BBS
~P.O. Box 405
~Ona, WV 25545-0405
~(304) 733-4148 USR 14.4 HST
~(304) 733-1338 USR 16.8 Dual V32 HST
~1200 / 14.4 HST 24 Hours
~Thanks For Playing Press Your Luck
~(C)opyright 1992, JNS Software, Rusty Johnson